FOR THE SCROLL THAT ATE YOUR ATTENTION.

Brain rot is a joke. Until you can't finish a paragraph.

A daily five-minute brain snack: three short, funny games that train attention, memory, speed and logic. Built for people whose focus got fried by the feed.

Free to build · About 3 minutes · Private · One Snack a day is free

SOUND FAMILIAR?

You're not the only one who knows these moments.

Tap the ones that sound like you. Nothing is saved.

WHY IT'S HARD

The feed is trained. You aren't.

Every app on your phone has a team whose job is to keep you there. Short videos reward the fastest possible decision, over and over, until a page of text feels slow and a conversation feels slower. That is not a character flaw. It is practice, and you have had thousands of hours of it.

SharpBrain is five minutes of the opposite kind of practice. A fake feed where the right move is to not tap. A cat that yells the wrong colour. Levels that get harder as you get better, so the practice stays practice. And a joke at the end, because nobody keeps a habit that lectures them.

WHAT CHANGES WITH SHARPBRAIN

Every weak spot gets a game.

01

You tap before you've decided to.

Scroll Resist: a feed full of bait, scored on what you leave alone.

02

Words on a page slide off.

Stroop Cat: the colour, not the word, with a cat that disagrees.

03

Nothing feels finished.

A streak and a Sunday report: five minutes finished, every day, with proof.

START YOUR PLAN · QUESTION 1 OF ABOUT 20

What does the scroll cost you most?

Pick one and your plan starts building. There's no wrong answer.

YOUR FIRST WEEK

Five minutes a day. One Snack each.

Here's how the first seven days look. The planner adapts to your answers.

  1. Day 1Snack one: three games find your level. Streak 1.
  2. Day 2Different games, same five minutes. The planner is learning you.
  3. Day 3Your weakest skill shows up. It will keep showing up.
  4. Day 4First level-up. The character has something to say about it.
  5. Day 5Scroll Resist gets harder. The bait gets more ridiculous.
  6. Day 6A share card worth posting, if you want to.
  7. Day 7Your first Sunday Brain Report: where you started, honestly.

GOOD QUESTIONS

Before you
start.

Yes, and it's five minutes. The point is not to delete your phone; it's to have one thing on it that trains attention instead of spending it.

We don't claim that. You get better at the games you practise, and some of that carries into similar tasks. Nobody has shown brain games raise IQ. What we promise is five minutes a day you'll want to do, and numbers you can watch move.

Yes, forever. No account, no card. Premium adds unlimited play, the Sunday report and clean share cards, and the prices are shown before you pay anything.

Yes. Build your plan here in about three minutes, save it with an email, and sign in to the app with the same email when it launches. Everything is there.

Your answers are saved to your own account and are never sent to advertisers. You choose whether to share anonymous analytics. Delete your account at any time.

No. SharpBrain is a game. It doesn't diagnose, treat or prevent anything, and it doesn't claim to raise your IQ.

NOT A NEW YOU. JUST SNACK ONE.

Five minutes. Three games. One joke. Then the rest of your evening.

Build your plan on the web in about three minutes, then take it with you in the app.

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